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The Integrated Advertising division in London are looking for a mid to senior level Houdini FX Technical Director.
FX Technical Directors create CG renditions of naturalistic physical or magical phenomena such as fire, water, clouds, smoke, physical destruction and particulate.
Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director
Using a variety of commercial and proprietary FX tools including Houdini & Maya
Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
Working within the team to determine the various design solutions needed to create the effects
Designing and creating images, elements, effects, pipelines, tools and techniques
Helping to design solutions involving a more procedural approach in order to create the effects required
Producing reviewable composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too
An excellent knowledge of Houdini
A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation
Previous experience producing effects such as smoke, fire, clouds, water, steam and explosions in addition to simulation techniques for rigid-bodies, cloth and hair
A good understanding of animation and an eye for motion
A working knowledge of Mantra or HtoA
A good understanding of the entire visual effects process
A familiarity with pipeline issues, especially working between multiple packages
A working knowledge of at least one compositing application (preferably Nuke) and a solid understanding of the compositing process
Strong Vex, hscript, python and/or Mel scripting skills
Knowledge in other simulation packages
Knowledge of the Houdini HDK
Experience with other render packages
Experience working on long-form or commercials projects