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With the focus of combining Hollywood-caliber visuals with AAA interactive gameplay, Framestore VR launched its Montreal studio in 2017. Coordinating with offices operating in LA, NY, London and Chicago, our mandate is to develop real-time VR projects that push the boundaries of visual quality. Candidates can expect to work with core teams in an environment where they can make a difference while enjoying the perks of an established company. If you are passionate about new challenges and are looking to build cutting-edge immersive VR games and experiences, come work with us.
The Lead Artist will have a balance of artistic talent, technical knowledge and leadership skills. This role is critical to the success of the division by leading key projects for the studio.
Direct and participate in the production of all visual material, both environments and characters
Be accountable for the visual quality delivered while staying within technical limits
Manage the project artistic team which will be a mix of internal, remote and outsourcing
Work in partnership with the producer, technical lead and creative lead to hit the project objectives
Extensive experience with asset production for real-time
Knowledge of modeling techniques, texture mapping and materials
Knowledge of animation and rigging
Knowledge of streaming and LOD systems linked to the engine
Comfortable in a range of content creation softwares including Maya, Photoshop, Zbrush/Mudbox, Houdini, Substance Painter/Designer
Team management skills with a proven track record
Good communication, both written and verbal
Nice to Have
Experience with CG/VFX workflows
Experience with VR/AR platforms
Experience managing remote teams
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