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Animation Base Ltd Privacy Policy is a job advertising website run by Animation Base Ltd. Animation Base Ltd is not an employment agency and does not undertake such activities as would be consistent with acting as an agency.

This privacy policy applies only to this website. If you do not accept this privacy policy, you must not use the website. A user will have been deemed to have accepted our Privacy Policy when they register their details on the site, or set up a job alert emails.

We are committed to ensuring our users' privacy in accordance with the 1998 Data Protection Act, as well as ensuring a safe and secure user experience.

Personal (identifiable) information

When users submit identifiable* information to the website they are given the choice as to whether they wish their details to be visible to companies advertising on the website.

  • By selecting 'Allow companies to contact me about jobs', this means that a user's information, as it is entered on the website, may be viewed by companies who use our CV Search tool or watchdog function. At no point does Animation Base Ltd distribute a user's information to third parties beyond what we may be legally obligated to do.
  • By selecting 'I don't wish to be contacted about jobs by companies looking to hire', this means that a user's information will only be visible to a company advertising on the site if a user applies to a job being advertised by that company.

Whilst Animation Base Ltd makes every effort to restrict CV access to legitimate companies only, it cannot be held responsible for how CVs are used by third parties once they have been downloaded from our database.

  • Identifiable information is anything that is unique to a user (i.e. email addresses, telephone numbers and CV files).

Animation Base Ltd may from time to time send email-shots on behalf of third parties to users. Users can unsubscribe from mailshots using the unsubscribe link in the email or by contacting Animation Base Ltd via the Contact Us page on the website.

Non-identifiable information

Animation Base Ltd may also collect information (via cookies) about users and how they interact with the site, for purposes of performance measuring and statistics. This information is aggregated, so is not identifiable on an individual user basis.

Users may choose to accept or deny cookies from Animation Base Ltd, but users should be aware that if cookies are not permitted it may adversely affect a user's experience of the site.

Removal of stored information

Animation Base Ltd reserves the right to remove user information from the database if that information is deemed obsolete or used in a way that is detrimental to the performance of the website or the reputation of the business as a whole.

A user may remove their details by selecting the 'Remove my account' option from their account menu, or by requesting the removal of their details via the 'Contact Us' link on the website. A confirmation of this removal will be sent to the user by Animation Base Ltd.

If you have any questions regarding this privacy policy, you may contact us at:

Animation Base Ltd.
30-34 North Street
East Sussex
BN27 1DW
United Kingdom

For Advertisers:

Animation Base Ltd makes every effort to ensure that advertiser details are kept safely and securely.

Advertiser details are kept in our secure database and are not distributed to third parties without express permission. Payment details are securely stored in third party systems.


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How to be a Game Designer

How to be a Game Designer

Before a game starts being developed, some extremely creative individuals come up with its storyline, rules and gameplay. Those are the Game Designers!

Any new game being released, either as a smartphone app or as a console major production, has its own storyline, rules, gameplay and objectives.

It’s the Game Designer’s job to define all of these variables in order to develop the whole “game experience” before the production theme starts working on the actual playable version of the game.

What is the Job?

Games designers may work on an original idea or develop on an existing project with already determined elements.

They have to come up with:

• The rules of the game

• The storyline and its developments

• The setting of the game

• The characters, if there are any, including deciding on which are playable and which are just external elements

• The vehicles, weapons, tools or objects that characters can use

• The gameplay, including possible multiplayer modes, online versions etc…

Once the designer has put all of these elements together, he/she presents them to the rest of the team in a “concept document” in order to get approval for development.

A prototype is developed upon approval, to test if the original idea will actually work. Meanwhile, the designer starts working one the “full game design document”, describing in detail every element of the game. This document is likely to change in further stages of development.

The designer is also responsible for training testers to play the game, and making sure that the final results meets the original concept it was developed upon.

Key Skills

Being quite a creative job, the required skillset is various, and includes creativity, imagination, storytelling abilities, but also technical knowledge of software packages, console hardware, basic 2D and 3D design, problem solving skills.

An essential trait of a successful Game Designer is a clear vision of what gamers like and what are the latest trends in the gaming industry, in order to be able to come up with original yet appealing ideas.

How to get to work as a Game Designer

There are no specific requirements for this job, but most Game Designers have a degree.

Some experience in the gaming industry is necessary for this role, previous jobs as tester in the quality assurance department are common, as well as apprenticeships and work experiences in the field.

It is advisable to build a portfolio of completed game projects or game design documents, as it is often required by employers.

Education and training

Most degree subjects are acceptable with the right background, however a degree in a Gaming-related subject (Game Development, Digital Arts, etc…) as well as one in the Marketing field seem to be more appropriate to start a career in Game Design.

Most of the training eventually takes place on-the-job, with mentoring from more experienced colleagues and direct experience. It is fundamental, though, to constantly keep up to date on the latest trends in the industry.

Where can it take you?

There is no formal promotion route for this kind of role, obviously it is possible to progress from Junior Designer to Designer and subsequently to Lead Designer. Demonstrating talent and skills can make your work valuable to high-profile employers like big production studios, or you can start working as a freelance on a contract basis, which can be more profitable if demand for your work is high enough.

Optionally, it is also possible to transition into management or marketing positions.

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