The global network for gaming jobs and animation jobs

Search Gaming Jobs and Animation Jobs

Advanced Search

This job has expired. Click here to view the latest jobs.

Mission/Level Designer

We are currently looking for a mission / level designer to join the small, top-tier team working on our next self-published title in our Stockholm office. We're primarily looking for designers with mid level to senior experience, though all applications are welcome.

As a mission / level designer, you'll be responsible for both creating amazing locations in the game world, and scripting the experiences the player will have in them. In practice, this means:

  • Designing, writing and scripting engaging missions and narrative flows. All while closely working with:
    • The game director, to ensure your mission design is in line with the high level narrative
    • Your lead designer, to ensure that you maximize the synergy and showcase of gameplay mechanics
  • Building settings from the ground up using buildings, roads, props and terrain. All while closely working with:
    • The art team, to ensure your designs fit the aesthetic of the game, and are visually up to scratch
    • World designers, to ensure your locations fit in the greater context of the open world as well as identifying synergies
  • Placing all of the enemies and gameplay props necessary to pull off your vision of the experience. All while closely working with:
    • Your lead designer, to ensure your vision fits the overall design requirements
    • The art team, to ensure you have the assets needed for your vision
  • And finally, making adjustments based on feedback and thoroughly debugging your work until it's ready to make its way into the hands of millions of players.

Desirable traits
We're looking for a designer who:
  • Is passionate about the art and theory of level design
  • Has strong knowledge of game design fundamentals
  • Has strong analytical and problem-solving skills
  • Has an interest in writing and storytelling
  • Is a generalist, with interest in and knowledge of other disciplines
  • Is able to successfully produce results individually and as part of a team
  • Has a passion for playing open world action games!
Relevant Experience
  • Experience as a mission / level designer on a AAA title
  • Experience building open world games
  • Experience working with narrative (text, dialogue or environmental storytelling)
  • Experience in other design fields (game design, AI design etc)
  • Any artistic experience in areas such as lighting and animation
  • Scripting experience / knowledge (Python, LUA or equal)

To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously.  All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

Job Details



Job Title

Mission/Level Designer


Stockholm, Sweden







The employer () has requested that you apply for this job directly via their website.

To open the application page, please click below.

Please note, external applications cannot be tracked via your "Past Applications" page.