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Characters Shading Artist




We are looking for Character Shading Artists to create high detailed texture maps and materials and to apply UV coordinates for movie's characters.

Main responsibilities

• Paints textures both from scratch and by utilizing photography and pre-existing textures
• Precisely and accurately follows reference and direction to create the desired look of a surface
• Creates multiple texture map layers for surfaces and understand how they work and interact with lights in 3D scenes
• Works with a production team and visual effects supervisor to create the desired look for characters that may reflect any of a wide variety of styles

Qualifications

• Clear understanding of UV's and texture layout
• A good eye for color, composition and detail as it relates to organic models
• A strong understanding of how things should look and feel given specific artistic direction or reference
• Experience with Photoshop
• Experience with traditional drawing, and/or painting a plus
 




Job Details

Posted

12/10/17

Job Title

Characters Shading Artist

Location

Madrid, Spain

Salary/Rate

TBC

Duration

TBC

Industry

Animation
ProductionBase

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