We are looking for an Audio Programmer for ourGuildford studio.
A core part of our gamedream is a powerful musical instrument, which can also be used for sound design. It's fun to play with, but also has depth. We want you to help us make it even better - for professionals, hobbyists and anyone in the PlayStation Games audience who wants to express themselves creatively.
A keen interest in, and understanding of, sound and music for games.
An eye and an ear for what makes a great musical instrument, and the skills to code it. This role has a design/UX element to it.
Low-level coder with DSP and audio code skills. You will be working on a unique sound engine, which includes sound creation and mangling features.
Self-motivated - can create great user experiences without having to rely completely on feedback in order to iterate and make progress.
Evidence of something relevant you have made - a game, graduation project, audio plugin, musical experiment, toy, user interface, etc.